![]() ![]() ![]() BTW, it has already been done before, a polish group of programmers licensed it to make the Witcher (and it's sequel) videogame, which has become quite sucessful IMO. The only hope would be for Paizo (or another group) to license the NWN's Aurora Engine and update it to OpenGL 3 levels (remember Aurora is built upon OpenGL), with the added bonus of delivering DX10-level graphics even on Windows XP machines. ![]() They could have placed the ruleset in XML files for easy updating but they hardcoded most of it on purpose. All the haks you see require quite a lot of programing knowledge and time and even then they cannot modify many aspects of the ruleset. Bot NWN and NWN2 were not made to be easily modified by the end-user. ZangRavnos wrote: You think they ever will? ![]()
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